This paper designs and evaluates the use of AR in wall stickers for learning among children. Decorative wall stickers were used as an educational interface while an AR marker provides interactivity and digital multimedia content. Digital contents are designed around a marine theme to introduce the dimensions, appearance, and behavior of marine animals. Autodesk 3Dmax Studio was used to develop 3D models and animation. A commercial AR tool was used to edit the digital contents and to provide appropriate interactivity with the aid of script language. Results were evaluated based on the impact to learner motivation. Sixty 4th grade elementary school students helped test the designs and responded to fifteen questions on a 6-point Likert questionnaire to assess learning motivation. A total of 54 valid replies showed positive results, with an average interest value of 4.86, with no significant difference between boys and girls. The results may be useful for researchers exploring AR applications, and in the design of educational wall stickers for children.
|Keywords:||Augmented Reality (AR), Game-based Learning, AR-enabled Wall Stickers, Children’s Learning, Marine Education|
Associate Professor, Department of Digital Technology Design, Graduate Program of Toy and Game Design, National Taipei University of Education, Taipei, Taiwan
Assistant Professor, Department of Industrial Design, Chang Gung University, Tao-Yuan, Taiwan
Researcher, Department of Digital Technology Design, National Taipei University of Education, Taipei, Taiwan